This is a quick calculator for those of you with backburner render farms. It'll estimate how many frames your computer will render versus how many your idle backburner nodes will in a given amount of time.
Very simple but incredibly (IMHO) useful script for people like me who run multiple instances of 3ds Max and want a copy / paste type of workflow to move geometry back and forth. Personally I use it to copy an object out of a huge production file and paste into an empty Max file for detail work...
There's no UI - you just assign it to shortcut keys.
A script that I literally use all the time. Despite it's old age it's a tool that I use on every single project because it lets you select everything in the scene based on similarities to your original object. Unlike the built-in "Select Similar" feature my script gives you compare options. For instance - most commonly I use it to compare mesh data (verts/face count) or size (bounding box). This is useful when you've collapsed mesh instancing or imported objects and need to compare the actual mesh to see if its "similar"
If you work in Arch-Viz or import geometry that comes in w/o instancing this script is most certainly for you.